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Revision 1 as of 2013-04-25 19:32:38
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Each [[tick]], every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, other activities are more expensive and use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost. Each [[slang/Tick|tick]], every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, other activities are more expensive and use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost.

Each tick, every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, other activities are more expensive and use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost.

Moves (last edited 2013-04-25 20:24:44 by ecvej)