The page contains a list of the changes made to the game between v1 and the launch of v2. For a list of the changes since v2 commenced, see GameChanges


===== General Site =====
 * Site now fully xhtml strict and css compliant.
 * All frames removed.
 * Timer turns red to symbolise DeadZone.
 * Timer synchronises via ajax rather than meta refresh.
 * Code size trimmed down from 146,227 lines to 19,314.
 * Game updates now occur during the first minute of each tick rather that the last minute.
 * No game pages can be loaded during the first minute of each tick.
 * Game update repeats on failure in attempt to avoid the stuck in hyper bugs.
 * Game automatically pauses if tick update fails both times.

===== Forum =====
 * Upgraded to phpbb.

===== Navigation =====
 * Map cut down from 126 separate images to just 1.
 * Map now interactive, allowing point and click jumps.
 * AutoPilot system introduced.

===== ATT =====
 * Online stars added to pilot list.
 * ATT can now be sorted by both highest score and most recent deaths.
 * Player status report added to page.

===== Legion Rankings =====
 * The legion scores are now accompanied by a bar chart to better illustrate the current position.
 * A line chart has been added to show the legion scores over the last 30 ticks.
 * Player status report added to page.

===== Trivia Rankings =====
 * New ranking page, showing some alternative and amusing rankings.

===== Top Pilots =====
 * In addition to the previous sorting options, pilots can now be sorted into alphabetical order and into ship order.
 * The rankings can now be filtered by legion as well as sorted. Useful for determining which members of a legion were damaged or gained points during the start of tick update.

===== Invulnerability =====
 * All bugs fixed. PDS, base explosions and decoy damage no longer apply.
 * Being present in an exploding carrier is now the only way to die whilst invulnerable.
 * Remains when entering / exiting carriers or find a cloak pickup.


===== Cloaking =====
 * Remains when entering / exiting carriers or find an invulnerability pickup.
 * Can hyper cloaked.

===== Pickups =====
 * Added warnings when attack pickups expire so that moves aren't accidentally used following expiration of a free attack.
 * Free attacks can now be used even after all moves have been utilised elsewhere.
 * Free attacks and triples are now combined into one attack if both pickups are found and not used separately.
 * Search again button added where relevant to avoid having to reload scan page after each pickup.

===== Repairing =====
 * Can now rep homeworlds.